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jklw10

13
Posts
1
Topics
A member registered Jun 21, 2017

Recent community posts

i wish the default window was larger on my browser without fullscreening

(1 edit)

 small typo in skill menu "points avaialble" -> "points available"

i'm looking at 100 meditation points soon

mouse sensitivity was definitely affected by fps, and atleast according to https://docs.unity3d.com/ScriptReference/Input.GetAxis.html
there is no multiplication by delta time done before giving it to the user.

camera movement and player movement are incorrectly implemented, either not multiplied by deltat time properly or something else is off.

technically you could decompile it to mod it but that's probably too much of a hassle for this.

(1 edit)

0.1 pratinum upgrade = speedrun to the end .

(2 edits)

skilll tree traversal is flipped. as in right click + pull up, makes the tree go downwards

you can hyperbolic dilation hyperbolic dilation... so... it'll take 2000 days or 10 years to wear off this effect.

leveling fast makes pressing buttons impossible (wight build with 50 souls)

i wish i could disable the autospawning of types because it just slows down stage progression when you have 10 or so of random monsters that do no damage but still can't die because of defence levels vs a 23k stack of skeletons that also doesn't die but insta gibs a stack